Equator
Role: Artist and game designer
Client: Tigerface Games, Fingerprint Play
Platforms: iPad, Android Tablets
Software: Photoshop, Unity
Released: October 2013
Role: Artist and game designer
Client: Tigerface Games, Fingerprint Play
Platforms: iPad, Android Tablets
Software: Photoshop, Unity
Released: October 2013
Role: Creating the game trailer
Client: Tigerface Games
Platforms: iPad and Android Tablets
Software: Photoshop, After Effects, Premiere
Release Date: October 2013
Role: Lead artist
Client: Tigerface Games
Brief: Logo Design, Web Design, Character Design
Year: 2012-13
Role: Graphic Designer
Client: Cereproc
Platforms: iPhone
Software: Photoshop
Released: November 2013
Role: 2D/3D artist
Client: Aegon, Whitespace
Platforms: PC, Kinect
Software: Maya, Photoshop, Unity
Released: June 2014
Events: Aegon Championships at The Queen’s Club and Aegon Classic at Edgbaston
Work from MProf Games Development, Abertay University
Skills: Character Rigging, Animation, Modelling, Texturing, MEL
Software: Maya, Photoshop, Unity, UDK
Character rig demo
Role: App and web designer
Client: Scottish Government
Platforms: Cross platform (web and mobile)
Software: Sketch
Other Skills: HTML, SASS
Released: March 2015
Various pages from my sketchbook. Portraits drawn from life.
All custom built in a visual programming environment. The visuals are driven by the music. More examples can be seen at 404visuals.com
Software: Quartz Composer
Year: 2010 – Current